IMDb RATING
7.8/10
2.3K
YOUR RATING
Alex Chen has long suppressed her 'curse': the supernatural ability to experience, absorb and manipulate the strong emotions of others, which she sees as blazing, colored auras.Alex Chen has long suppressed her 'curse': the supernatural ability to experience, absorb and manipulate the strong emotions of others, which she sees as blazing, colored auras.Alex Chen has long suppressed her 'curse': the supernatural ability to experience, absorb and manipulate the strong emotions of others, which she sees as blazing, colored auras.
- Nominated for 4 BAFTA Awards
- 5 wins & 12 nominations total
Erika Mori
- Alex Chen
- (voice)
Eric Emery
- Ryan Lucan
- (voice)
Katy Bentz
- Steph Gingrich
- (voice)
Stephen Fuller Austin
- Jed Lucan
- (voice)
- (as Stephen F. Austin)
Karen Slack
- Eleanor Lethe
- (voice)
Dwight Braswell
- Mac Loudan
- (voice)
Cody Lyman
- Jason Pike
- (voice)
Rachel Darden
- Dr. Lynn
- (voice)
Suzu the Cat
- Valkyrie
- (voice)
Storyline
Did you know
- TriviaSecond appearance of Steph Gingrich, who was introduced in Life Is Strange: Before the Storm (2017) and became a fan-favourite. Katy Bentz not only reprised her part, she also played the character in "Wavelengths", a bonus chapter of the game that was specifically written for her.
- GoofsThe mine incident that supposedly took the life of Alex's father took place twelve years prior to the main game. Alex is 21 in the main game putting her at around 9 when her father died, however flashbacks indicate that he was still alive and present in her live up until she was 11, two years after he supposedly died.
- Quotes
Steph Gingrich: [to Diane] Are you single? Semi-single? Taken? But still down to get drunk and make out?
Featured review
Color me impressed
As always, the latest LiS game takes place in a cozy little town. As far as Everytown, America go, this one could be the most inviting ever made. You'll really want to live there. That's because of the very effective use of colors and topography. The sights are breathtaking and the decent amount of bloom effect adds to the warmth of the place.
The characters inhabiting this town aren't the most interesting bunch, however, they don't necessarily need to be, because the place feels amazing nevertheless. One thing that's quite bothering, though, is the cringeworthy remarks the protagonist, Alex, often makes in her head. Her monologues at the end are in stark contrast with the laconic, vacuous thoughts she has throughout the game.
But that's alright, since the story she's the hero of will make you like her, and probably even remember her for many years, anyway. It is your typical story of Everytown, America, but with its own color to be remembered by.
Of course, a LiS game has to use superpowers as a plot device and game mechanic. For the most part, Alex's "telempathy" doesn't seem particularly relevant as a plot device and, as a game mechanic, it only implies pushing one or two buttons. Like her psychiatrist, you even doubt her power is real, as it's not much better than your regular cold reading done by charlatans. However, in the last chapter, it is made pretty clear that the power is real.
This last chapter, while asking a lot of your suspension of disbelief, draws everything together, so that, by the end, it becomes a really good story filled with tragedy, courage, and the greatly satisfying feeling of belonging there, in that most pleasant small town.
The characters inhabiting this town aren't the most interesting bunch, however, they don't necessarily need to be, because the place feels amazing nevertheless. One thing that's quite bothering, though, is the cringeworthy remarks the protagonist, Alex, often makes in her head. Her monologues at the end are in stark contrast with the laconic, vacuous thoughts she has throughout the game.
But that's alright, since the story she's the hero of will make you like her, and probably even remember her for many years, anyway. It is your typical story of Everytown, America, but with its own color to be remembered by.
Of course, a LiS game has to use superpowers as a plot device and game mechanic. For the most part, Alex's "telempathy" doesn't seem particularly relevant as a plot device and, as a game mechanic, it only implies pushing one or two buttons. Like her psychiatrist, you even doubt her power is real, as it's not much better than your regular cold reading done by charlatans. However, in the last chapter, it is made pretty clear that the power is real.
This last chapter, while asking a lot of your suspension of disbelief, draws everything together, so that, by the end, it becomes a really good story filled with tragedy, courage, and the greatly satisfying feeling of belonging there, in that most pleasant small town.
helpful•31
- andreichirita1
- Apr 17, 2022
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